

Kotaro claims that his kingdom is peaceful and that they are always unable to fend off the increasing Hoshidan attacks.Īfter the Nohrian army clears the nearby area of Hoshidan troops, Kotaro is surprised to see Saizo and praises Corrin's skill for capturing him. He leads Corrin into a secret area to allow the Nohrian army to invade Hoshido, and then proceeds to put up an innocent facade by claiming that Hoshido has consistently attacked them for having relations with Nohr.

Kotaro appears in Chapter 17, aligned with Nohr. Even with his death, the Mokushujin still fought against Hoshido, though it can be presumed the fighting was over once the war ended. Seeking vengeance for his father's death, Saizo will express satisfaction should he be permitted to land the finishing blow on Kotaro.ĭespite his best efforts, he is eventually killed in battle. If Kotaro is encountered by Saizo, it is then revealed that Kotaro had betrayed his father prior to the events of Fates, and killed him when the former Saizo tried calling him out on his treacherous ways. Kotaro reveals that he has allied with Nohr and fights the Hoshidans. Sometime after the war started, Kagero, one of Ryoma's retainers, traveled into Mokushu, believing that it was neutral in the war, only to be captured by Kotaro's men. Kotaro appears in Chapter 10 leading an army of Mokushujin ninjas against Corrin. Once the agreement was signed, Kotaro ordered for any Hoshidan that passed through Mokushu to be apprehended while maintaining a guise of neutrality to avoid suspicion. Driven by the thought of more power, Kotaro eagerly accepted the offer, and joined Nohr in fighting Hoshido. Kotaro was behind both the fall of Kohga, Shura's homeland, and the death of Saizo and Kaze's father, Saizo the Fourth, whom he killed when the former Saizo directly called him out on his ambitions.Īfter the outbreak of hostilities between Nohr and Hoshido, King Garon promised Kotaro a large portion of Hoshidan territory once Nohr emerged victorious, provided that Mokushu allied with Nohr. Kotaro is the daimyo of the kingdom of Mokushu, and his greatest ambition is to usurp power for his nation. 3.1.3 Revelation Chapter 11 - Mutual Enemies.3.1.2 Conquest Chapter 17 - Den of Betrayal.3.1.1 Birthright Chapter 10 - Ninja Village.The gameplay, which revolves around tactical movement of units across a grid-based battlefield, shares many mechanics with previous Fire Emblem games, although some elements are unique to each scenario. In Revelation, the Avatar rallies both sides against the true mastermind behind the war. The overarching story follows the protagonist, a customizable Avatar created by the player, as they are unwillingly drawn into a war between the Kingdoms of Hoshido (their birthplace) and Nohr (their adopted home), and must choose which side to support. Fates was released in three versions, each following a different storyline centered on the same characters: Birthright and Conquest as physical releases, and Revelation as downloadable content. It is the fourteenth game in the Fire Emblem series, and the second to be developed for Nintendo 3DS after Fire Emblem Awakening. It was released in June 2015 in Japan, then released internationally in 2016. Fire Emblem Fates is a tactical role-playing video game for the Nintendo 3DS handheld video game console, developed by Intelligent Systems and Nintendo SPD and published by Nintendo.
